web analytics
 

One of the reasons that Star Trek has been so popular over the last 45 years is Gene Roddenberry’s vision of a future in which humans put their differences aside and unite to explore the universe. Roddenberry’s future says, “Hey, we made it. Life is good. Let’s see what’s out there.” There are lots of valuable lessons to be learned from the Star Trek universe. None of those lessons are included in this list. These are things that the writers probably didn’t intend to teach.

  1. No matter where you go in the universe, every species you encounter will speak perfect English. In TNG and DS9 they alluded to the fact that Starfleet officers had a “universal translator” implant that handled the translation, but in TOS this translator was the size of a good flashlight – way too big to be implanted in your ear.
  2. Almost all aliens look like humans with variations only in either the shape of their ears or ridges on their brows or nose.
  3. You can tell whether an alien is good or bad by how ugly or frightening it is. The more the creature makes your skin crawl, the more likely it is that the alien is going to try to destroy you and all your shipmates.
  4. In spite of the fact that the universe expands forever in every direction, every starship, probe, or meteor you encounter will be traveling on the same plane as your ship. You will never see a ship traveling from the bottom of your viewscreen to the top or encounter a ship that appears to be traveling upside down from your perspective.
  5. When the evil alien fires his energy weapon at your ship, it will be necessary to reverse the engines and back away from the weapon because, for some reason, the idea of going over or under the blast just won’t occur to you.
  6. Even though sound waves cannot travel in the vacuum of space, when you’re “playing dead” trying to lure the enemy closer you will have to speak in hushed tones and whispers and the enemy will hear it when your first officer accidentally presses a button that starts his computer console beeping.
  7. By the 23rd century computers will respond to voice commands with a simulated voice because the only “computer display” developed by that time will be a group of multi-colored, unlabeled lights. Voice command will be necessary because the only alternate input method will be a group of different colored buttons and toggle switches which aren’t labeled.
  8. When you present a computer or android with a paradox such as “The Liar’s Riddle” the machine will continue to repeat the contradictory parts of the riddle until it begins smoking and eventually just quits working.
  9. When your navigation console bursts into flames or showers you with sparks, no actual damage will be done. Once the fire is out, everything will function perfectly.
  10. By the 23rd century the human body will evolve to eliminate the need to eliminate. Bathrooms will be a thing of the past. When you transport to a planet where the natives imprison you for days upon days, the fact that your cell contains no bathroom facilities won’t bother you in the least. Starships will use the space that would have been allotted for bathrooms for extra corridors that are always empty.
  11. Phaser beams or other energy beams will travel exactly the distance you need them to and no farther. If you’re blasting Apollo’s temple from orbit there’s no problem, but if you’re standing on the bridge next to the command chair and fire a phaser at the Scalosion woman who has “accelerated” you, the beam will not reach as far as Lt. Uhura’s station when the alien dodges it.
  12. If you’re a woman and the Captain or Chief Medical Officer falls in love with you, don’t get too excited. It will be a very short-term fling that will more than likely end with your death.
  13. If a particular system or device has never malfunctioned in all of history and someone points out that it would be disastrous if it did, you can be guaranteed that within 24 hours the system or device in question will malfunction.
  14. If Starfleet Command issues you a uniform with a red shirt, go buy a bunch of life insurance because your family is going to need it.
  15. Your superior officer doesn’t know what’s going on, so feel free to disregard his direct orders. In the end he will either congratulate your quick thinking or punish you by taking back that promotion you regretted accepting and giving you back your old job that you miss so much.

Technorati Tags: science+fiction, television, star+trek, lists

 
StarTrek_Enterprise_logo

There is a line in Enterprise‘s eighth episode “Breaking The Ice” which,while some people call it lame, we happen to think it’s halarious, just because of the way it’s delivered.

The scene in question involves Captain Archer having various crew members answer questions from a group of school children in Ireland.

ARCHER: Here’s one from Molly McCook. ‘When you flush the toilet, where does it go?’ That sounds like an engineering question, so we’ll ask Commander Charles Tucker, our Chief Engineer. Trip.

TUCKER: Pause it, will you? (Hoshi does) A poop question, sir? Can’t I talk about the warp reactor or the transporter?

ARCHER: It’s a perfectly valid question. (Tucker nods at Hoshi to resume recording)

Tucker is about to go into an explanation of the Star Trek equivalent of a compost tumbler when his answer is cut short by a well-timed interruption.

The way Tucker says, “A poop question” with that Southern drawl of his is just great. To this day, after seeing that episode I occasionally imagine a somewhat exaggerated Southern accent saying, “Ah Pooop Que-ahs-tyun”

 

 

I just learned a little bit of trivia about the Star Trek; Enterprise episode, “Dead Stop”.

In the episode, the ship has been badly damaged by Romulan mines and the best speed they can make is warp 2.5, which means that it will take them a lifetime to return to the repair station on Jupiter. Captain Archer sends out a distress call and a Tellarite freighter tells him of a sort of galactic roadside assistance station not too far away. When the Enterprise arrives, the ship is scanned and the environment of the station is adjusted to match that of the ship. The automated repair station gets the ship repaired in record time and only charges 200 liters of warp plasma for its services.

The trivia that I learned about this episode is that the voice of the repair station’s computer was done by Roxann Dawson (B’elanna Torres from Star Trek: Voyager) and, interestingly enough, it seems that Travis Mayweather has a miniature of the NOMAD satelite from the TOS episode “The Changeling” on his desk.

Now I’m off to go watch that episode again.

 

Season three of Star Trek: Enterprise features what has got to be the most depressing episode of the series. In the season’s tenth episode, “Similtude”, Trip is seriously injured and not expected to live. Archer and Phlox agree on a plan to use one of Dr. Phlox’s animals to grow a clone of Trip that will have a life expectancy of about fifteen days. Their plan is to use the clone to harvest the organs and brain tissue that Trip needs to survive.

What they didn’t count on, however, was the fact that in the two weeks it takes for the clone to mature, he befriends everyone on the ship and harvesting his organs would be seen as murder by most of the crew.

After spending the whole episode getting to know and like the clone, Sim, the final scene is of his funeral.

I have seen this episode one time and since then I have avoided it. Last time it was on, I opted for Scooby Doo instead.

Technorati Tags: science+fiction, star+trek, enterprise, season+two, similtude, trip, charles+tucker+III

 

A few months ago I was making tentative plans to visit family in Tulsa, Oklahoma and hit the Star Trek convention, Trek Expo, while I was there.

You know what they say about man’s best laid plans. It’s been one unexpected problem after another since I first thought about it and here we are, the weekend the event is taking place, and here I am, at home, several hundred miles away.

If any of my readers attend this convention and want to send pictures to ADMIN AT TREKNICALITIES DOT COM, I’ll be happy to post them here.

© 2011 Treknicalities Suffusion theme by Sayontan Sinha